As an alternative if a 07 runescape account player thought we would protect the wounded god from death, there are two ways I had in mind to modify the results.Option A will be: The hero successfuly defended the wounded god, but since the wound is very important he may never be fully cured from it all of which will have forever lost his former glory and powers. The guy can stay with gielenor but cannot offend other gods anymore.
Option B would be: The hero, try while he/she might to be the last stand, eventually allowed the god for being liable to attack and so seals his fate.The quest can set the hero since the leader with the offense to charge with the weakened god’s hideout whilst your idea can follow.
If you desire to defend, perhaps a follower from the winning god will secretly get through to the other god (much like sliske slipped into guthix’s lair) and carries that same orb while using the following chain of events for being the identical. This might relax in line with option 2′s outcome of defending the god.
Perhaps with option 1, the gamer can request the winning god’s mercy, but both gods must say yes to spread the lie everywhere that the losing god is actually dead while he still uses gielenor.
By Ice3317: “Even if one dies, they provide you with the electricity to kill them. Sliske told us which he wants us to get acquainted with it too or something like that. With Guthix’s power, the gamer can hardly huged”
TRUE! I forgot we also have the godless who’d probably want to take power themselves.This can be an added outcome to players, pulling away from the previous feedback a budget rs gold player could opt to never activate the orb and allow other god consider the kill, nevertheless , you can choose to eliminating the weakened god yourself. *75pjijl6